What is claimed is:
1. An image displaying method for displaying an image by outputting image data by each flame to a display device, wherein being capable to set alternatively a first display mode which outputs image data to said display device with a different pixel arrangement for each flame and a second display mode which outputs image data to said display device with an identical pixel arrangement for each flame, comprising steps of:
judging a scale of a processing load performed within one flame, and
setting said first display mode when the load is judged to be light or setting said second display mode when the load is judged to be heavy.
2. An image displaying method according to claim 1, wherein said first display mode constitutes image data by arranging pixel data at different pixel positions each other for an odd number flame and an even number flame.
3. An image displaying method according to claim 1, further comprising steps of;
measuring a processing time required for the processing performed within one flame, and
judging a scale of a load by comparing said processing time with a predetermined reference value.
4. An image displaying method according to claim 3, wherein a switching operation to said first display mode is performed if said processing time is continuously less than said reference value during predetermined number of flames in the case where said second display mode is set.
5. A game system displaying an image by outputting image data to a display device for each flame, comprising a display mode setting device for setting alternatively a first display mode outputting image data to said display device with a different pixel arrangement for each flame and a second display mode outputting image data to said display device with an identical pixel arrangement for each flame, wherein said display mode setting device judges a scale of processing load performed within one flame, sets said first display mode when the load is judged to be light, or sets second display mode when the load is judged to be heavy.
6. A game system according to claim 5, wherein said display mode setting device makes said first display mode constitute image data by arranging pixel data at different pixel positions each other for an odd number flame and an even number flame.
7. A game system according to claim 5, wherein said display mode setting device measures a processing time required for the processing performed in one flame and judges a scale of load by comparing said processing time with a predetermined reference value.
8. A game system according to claim 7, wherein said display mode setting device sets a switching to said first display mode when said processing time is continuously less than said reference value during predetermined number of flames in the case where said second display mode is set.
9. A computer readable storage medium storing an image display program formed so as to make a computer, performing an image display processing to display an image by outputting image data to a display device by each flame, function as;
being able to set alternatively a first display mode which outputs image data to said display device with a different pixel arrangement for each flame to a second display mode which outputs image data to said display device with an identical pixel arrangement for each flame, and
judging a processing load performed within one flame and setting said first display mode when the load is judged to be light or setting said second display mode when the load is judged to be heavy.
10. A computer readable storage medium storing an image display program according to claim 9, wherein said first display mode constitutes image data by arranging pixel data at different pixel positions each other for an odd number flame and an even number flame.
11. A computer readable storage medium storing an image display program according to claim 9, wherein the program is formed so as to make the computer measure a processing time required for the processing performed in one flame and judge a scale of load by comparing said processing time with a predetermined reference value.
12. A computer readable storage medium storing an image display program according to claim 11, wherein the program is formed so as to make the computer switch to said first display mode when said processing time is continuously less than said reference value during predetermined number of flames in the case where said second display mode is set.
The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.
1. A method of fabricating a precision circuit element comprising:
creating one or more redundant circuit elements;
creating one or more trim circuit elements;
creating one or more links coupling said redundant circuit elements to said trim circuit elements;
selectively activating one or more of said links to achieve a desired capacitance.
2. The method of claim 1 where said links are fusible links and said activating comprises blowing of said fusible links.
3. The method of claim 1 where said links are antifuses and said activating comprises fusing of said antifuses.
4. A method of fabricating a precision capacitor comprising:
creating one or more redundant plates;
creating one or more trim plates;
creating one or more links coupling said redundant plates to said trim plates;
creating a common plate capacitively coupled to said redundant plates and said trim plates; and
selectively activating one or more of said links to achieve a desired capacitance.
5. The method of claim 4 where said links are fusible links and said activating comprises blowing of said fusible links.
6. The method of claim 4 where said links are antifuses and said activating comprises fusing of said antifuses.
7. A method of fabricating a precision capacitor comprising:
creating a capacitor having a first plate and a second plate, said first plate capacitively coupled to said second plate;
creating a plurality of trim capacitors each having a first trim plate and a second trim plate said first trim plate capacitively coupled to said second trim plate;
connecting, in series, said capacitor and said trim capacitors;
connecting one or more links in parallel with each of said trim capacitors; and
selectively activating said one or more of said links to achieve a desired capacitance.
8. The method of claim 7 where said links are fusible links and said activating comprises blowing of said fusible links.
9. The method of claim 7 where said links are antifuses and said activating comprises fusing of said antifuses.
10. A method of forming a capacitor comprising:
depositing a first insulator film;
etching a first trough;
depositing a first liner within said first trough;
depositing a first conductive electrode within said trough;
polishing off excess material;
depositing a second insulator film over said first conductive electrode;
etching a second trough extending through said second insulator film extending to said first copper electrode;
cleaning surfaces;
applying a thin dielectric over said exposed first copper electrode;
depositing a second liner;
depositing a second copper electrode; and
polishing off excess material.
11. The method of claim 10 wherein said applying is depositing a thin dielectric.
12. The method of claim 10 wherein said applying is growing a thin dielectric.