1. An audio signal transmission apparatus avoiding noise generation, which the apparatus being applied to a game platform executing a recording process, said audio signal transmission apparatus comprising:
an analog-to-digital converter, which receives an analog audio signal and converts the analog audio signal to a first digital audio signal;
an intermediary processing unit, which is connected with the analog-to-digital converter for transmitting the first digital audio signal;
a counter, which is connected with the intermediary processing unit and generates a control signal to output the first digital audio signal after counting a specific time for delay; and
a controlling unit, which is connected with the counter and the intermediary processing unit, and used for transmitting the first digital audio signal to the game platform.
2. The audio signal transmission apparatus avoiding noise generation according to claim 1, wherein the specific time is the time required from the startup of the audio signal transmission apparatus to the operation thereof under a stable state.
3. The audio signal transmission apparatus avoiding noise generation according to claim 2, wherein the counter counts the specific time based on a reset signal and a packet identification signal received by the controlling unit from the output of the game platform.
4. The audio signal transmission apparatus avoiding noise generation according to claim 2, wherein the intermediary processing unit further comprises:
a signal generator, which is used to generate a second digital audio signal; and
a multiplexer, which is connected with the analog-to-digital converter and the signal generator and used to receive the first digital audio signal and the second digital audio signal;
wherein the multiplexer is used to output either the second digital audio signal or the first digital audio signal respectively within or after the specific time associated with the control signal.
5. The audio signal transmission apparatus avoiding noise generation according to claim 4, wherein the second digital audio signal is a mute data signal.
6. The audio signal transmission apparatus avoiding noise generation according to claim 5, wherein the controlling unit transfers the first digital audio signal or the second digital audio signal to the game platform based on a recording command.
7. The audio signal transmission apparatus avoiding noise generation according to claim 6, wherein the recording command is generated by a game software executing on the game platform.
8. The audio signal transmission apparatus avoiding noise generation according to claim 2, wherein the controlling unit transfers the signal to the game platform through a serial transmission protocol.
9. The audio signal transmission apparatus avoiding noise generation according to claim 2, wherein the analog-to-digital converter is further connected with an audio input device so as to receive the analog audio signal generated by the audio input device.
10. The audio signal transmission apparatus avoiding noise generation according to claim 2, wherein the counter further includes at least one electronic element or a single chip controller.
11. The audio signal transmission apparatus avoiding noise generation according to claim 1, wherein the intermediary processing unit further comprises:
a signal generator, which is used to generate a second digital audio signal; and
a multiplexer, which is connected with the analog-to-digital converter and the signal generator for receiving the first digital audio signal and the second digital audio signal;
wherein the multiplexer is used to output either the second digital audio signal or the first digital audio signal corresponding within or after the specific time associated with the control signal.
12. The audio signal transmission apparatus avoiding noise generation according to claim 11, wherein the second digital audio signal is a mute data signal.
13. A method for avoiding noise generation used to prevent the generation of noise when an audio signal transmission apparatus is connected with a game platform executing a recording process, said method comprising the following steps:
activating the audio signal transmission apparatus, and acquiring the connection between the game platform and the audio signal transmission apparatus; and
delaying for a specific time and further acquiring a digital audio signal in accordance with a recording command.
14. The method for avoiding noise generation according to claim 13, wherein the specific time is the time required from the startup of the audio signal transmission apparatus to the operation thereof under a stable state.
15. The method for avoiding noise generation according to claim 14, wherein after the acquisition of the connection between the game platform and the audio signal transmission apparatus, the steps of the method further comprising:
setting a sampling rate and an ADC gain by a game software running on the game platform based on the recording process.
16. The method for avoiding noise generation according to claim 15, wherein after the acquisition of the digital audio signal, the steps of the method further comprising:
playing the digital audio signal.
17. The method for avoiding noise generation according to claim 16, further comprising the following steps:
counting the specific time by the game software based on a connection signal generated after the acquisition of the connection; and
generating the recording command based on the recording process so as to acquire the digital audio signal while the game software determines the specific time has been reached.
18. The method for avoiding noise generation according to claim 17, wherein the digital audio signal is converted from an analog audio signal received by the audio signal transmission apparatus.
19. The method for avoiding noise generation according to claim 16, further comprising the following steps:
providing a counter in the audio signal transmission apparatus, thereby counting the specific time based on a reset signal and a packet identification signal outputted by the game platform; and
acquiring either a first digital audio signal or a second digital audio signal associated with the recording command generated by the game software as the counter determines that the specific time has been reached or not, respectively.
20. The method for avoiding noise generation according to claim 19, wherein the first digital audio signal is converted from an analog audio signal received by the audio signal transmission apparatus, and the second digital audio signal is a mute data signal provided by the audio signal transmission apparatus in default.
21. The method for avoiding noise generation according to claim 13, further comprising the following steps:
counting the specific time by the game software based on a connection signal generated after the acquisition of the connection; and
generating the recording command based on the recording process so as to acquire the digital audio signal while the game software determines the specific time has been reached.
22. The method for avoiding noise generation according to claim 21, wherein the digital audio signal is converted from an analog audio signal received by the audio signal transmission apparatus.
23. The method for avoiding noise generation according to claim 13, further comprising the following steps:
providing a counter in the audio signal transmission apparatus, thereby counting the specific time based on a reset signal and a packet identification signal outputted by the game platform; and
acquiring a first digital audio signal or a second digital audio signal based on the recording command generated by the game software as the counter determines that the specific time has been reached or not, respectively.
24. The method for avoiding noise generation according to claim 23, wherein the first digital audio signal is converted from an analog audio signal received by the audio signal transmission apparatus, and the second digital audio signal is a mute data signal provided by the audio signal transmission apparatus in default.
The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.
1. A method of fabricating an electronic device for flexible packaging, comprising:
providing a wafer having an outer seal-ring about a plurality of integrated circuit blocks disposed on the wafer and at least one inner seal-ring about each of at least two subsets of the plurality of integrated circuit blocks, wherein each integrated circuit block is designed to be used either individually or in parallel with one or more other integrated circuit block;
determining whether to package the entire wafer as one unit or to perform die cutting of the wafer to package separate sub-units of the wafer, wherein each subunit has a subset of the plurality of integrated circuit blocks;
if no die cutting is performed, packaging the wafer with all of the plurality of integrated circuit blocks packaged to operate in parallel as a single processing unit with the outer seal-ring encompassing and protecting the plurality of integrated circuit blocks; and
if die cutting is performed, performing die cutting of the wafer into at least two die in which each die has at least one inner seal-ring encompassing and protecting each integrated circuit block of the die, and packaging each cut die, wherein any die having two or more integrated circuit blocks is packaged to operate the two or more integrated circuit blocks in parallel.
2. The method of claim 1, wherein there is at least one inner seal-ring disposed about each integrated circuit block such that the smallest subunit corresponds to an individual circuit block.
3. The method of claim 2, wherein the outer seal-ring is separate and distinct from each inner seal-ring.
4. The method of claim 1, wherein each of the integrated circuit blocks are separated from each other by at least a minimum die saw distance.
5. The method of claim 1, wherein each integrated circuit block is operable as a system-on-a-chip.
6. The method of claim 1, in which there is an inner seal-ring about rows of at least two integrated circuit blocks such that the die cutting may be performed to package an individual row of integrated circuit blocks operating in parallel.
7. The method of claim 6, in which there is an additional inner seal-ring about two rows of integrated circuit blocks, such that the die cutting may be performed to package an individual row as a unit and also a group of rows as a unit.
8. The method of claim 6, in which there is an integer number N, of integrated circuit blocks and at least one inner seal-ring encompassing each respective one of the N integrated circuit blocks that is not shared with the other integrated circuit blocks.
9. The method of claim 6, further comprising at least one additional inner seal-ring encompassing a group of at least two integrated circuit blocks.
10. The method of claim 1, further comprising forming signal connections between individual IC blocks determined to be packaged to operate in parallel.
11. The method of claim 1, wherein the signal connections are formed by interconnect metal lines.
12. A method of fabricating an electronic device for flexible packaging, comprising:
providing a wafer having an outer seal-ring about a plurality of integrated circuit blocks disposed on the wafer and at least one inner seal-ring about each of at least two subsets of the plurality of integrated circuit blocks, wherein each integrated circuit block is designed to be used either individually or in parallel with one or more other integrated circuit block;
determining whether to package the entire wafer as one unit or to perform die cutting of the wafer to package separate sub-units of the wafer, wherein each subunit has a subset of the plurality of integrated circuit blocks;
fabricating signal interconnects between groups of integrated circuit blocks that operate in parallel after packaging;
if no die cutting is performed, packaging the wafer with all of the plurality of integrated circuit blocks packaged to operate in parallel as a single processing unit with the outer seal-ring encompassing and protecting the plurality of integrated circuit blocks; and
if die cutting is performed, performing die cutting of the wafer into at least two die in which each die has at least one inner seal-ring encompassing and protecting each integrated circuit block of the die, and packaging each cut die, wherein any die having two or more integrated circuit blocks is packaged to operate the two or more integrated circuit blocks in parallel.