1461154962-fdbe8ca5-1b80-4abe-b31d-2a6cbd13912d

1. A diaper for treatment of diaper rash, comprising:
a first layer having inner and outer surfaces and including:
a front portion;
a rear portion; and
a middle portion extending between the front and rear portions and configured to be positioned between the legs of a user when worn;

a liquid absorbent element coupled to the inner surface of the first layer and disposed proximate at least the front and middle portions;
an opening defined through the rear portion of the first layer to expose at least a portion of the user’s buttocks to open air when worn; and
an air and liquid permeable mesh layer attached adjacent the opening and covering at least part of the opening.
2. The diaper according to claim 1, wherein the first layer comprises a liquid impermeable material.
3. The diaper according to claim 2, further comprising a liquid permeable second layer coupled to the inner surface of the first layer in at least the front and middle portions.
4. The diaper according to claim 3, wherein the liquid absorbent element is disposed between the first and second layers.
5. The diaper according to claim 1, further comprising a support element comprising at least one contoured plate or rod coupled to the inner surface of the first layer, an end of the support element provided proximate an edge of the opening in the rear portion.
6. The diaper according to claim 5, wherein the plate or rod is made of a semi-rigid material selected from the group consisting of metal, plastic, wood, textile material, fabric material, a composite, and combinations thereof.
7. The diaper according to claim 1, wherein the mesh layer comprises a knit, woven, or unwoven material selected from the group consisting of a plastic material, a fabric material, and combinations thereof.
8. A method for using a diaper to treat diaper rash, comprising:
providing the diaper according to claim 1;
removably securing the diaper to an infant or toddler with diaper rash, wherein the front portion contacts a front hypogastric region and covers the genitalia of the infant or toddler, the rear portion contacts a lower lumbar region and covers the buttocks of the infant or toddler, and the middle portion extends between the legs of the infant or toddler, and wherein the opening exposes at least a portion of the buttocks to open air.
9. The diaper according to claim 1, wherein the air and liquid permeable mesh layer is a different material than a material of the rear portion of the first layer.
10. The diaper according to claim 1, wherein the air and liquid permeable mesh layer is permanently attached adjacent the opening.
11. The diaper according to claim 1, wherein the air and liquid permeable mesh layer is removeably attached adjacent the opening.
12. The diaper according to claim 1, wherein the air and liquid permeable mesh layer covers the entire opening.
13. The diaper according to claim 1, wherein the opening is wider than the liquid absorbent element.
14. The diaper according to claim 1, wherein the rear portion comprises an end portion from an edge of the opening to an edge of the diaper, wherein a width of the opening is greater than a width of the end portion.
15. The diaper according to claim 1, wherein the first layer includes an extension portion extending into the opening.
16. The diaper according to claim 15, wherein a width of the extension portion is less than a width of the opening.
17. The diaper according to claim 15, further comprising a support element to maintain a contoured shape of the middle portion and to support the extension portion.

The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.

1. A computer-implemented process for viewing and controlling an animation sequence of a presentation program comprising:
a displaying step for displaying at least one animation on object user interface in close proximity of an object to be animated indicating an animation effect sequence of said object, wherein the animation on object user interface displays a number that represents a number in a sequence of input device selection actions that cause an animation effect on that object, and wherein said at least one animation on object user interface is associated with an effect in a list of animation effects in animation sequence order, and wherein each effect in said list of animation effects represents its order in a sequence of computer input device selection actions, wherein when at least one of said effects on said list of animation effects is selected, a corresponding animation on object user interface associated with said object is selected; and
a manipulation step for allowing a user to manipulate the animation using said at least one animation on object user interface.
2. The computer-implemented process of claim 1 wherein when at least one of said effects on said list of animation effects that was previously selected is deselected, said corresponding animation on object user interface associated with said object is deselected.
3. The computer-implemented process of claim 1 wherein said animation on object user interface changes so as to graphically indicate to the user that the effect has been selected when at least one of said effects on said list of animation effects is selected.
4. The computer-implemented process of claim 1 wherein when one of said effects on said list of animation effects is deleted, a corresponding animation on object user interface associated with said object is deleted.
5. The computer-implemented process of claim 1 wherein when the animation order of one of said effects on said list of animation effects is changed, the corresponding animation on object user interface animation order is changed.
6. The computer-implemented process of claim 1 wherein said animation on object user interface displays a pop-up window when said animation on object user interface is selected.
7. The computer-implemented process of claim 6 wherein said pop-up window allows the user to manipulate the animation of said object.
8. The computer-implemented of claim 1 wherein the user can use input device selection actions to activate the animation OOUIs.
9. The computer-implemented method of claim 1 wherein more than one animation effect can be combined, such that said more than one animation effect will occur at the same time in said animation sequence.
10. The computer-implemented process of claim 1 wherein more than one animation effect occurring at the same time on said object can be separated, such that said more than one animation effect will occur at different times in said animation sequence.
11. A computer-implemented process for controlling and displaying an animation sequence, comprising:
a displaying step for displaying at least one animation tag near an object to be animated, said animation tag indicating an order of at least one animation effect on said object; and
a manipulation step for allowing a user to manipulate the order of said at least one animation effect using said at least one animation tag, wherein said at least one animation tag is associated with an effect in a list of animation effects in animation sequence order, and wherein the animation tag displays an indicator that represents a number in a sequence of input device selection actions that cause an animation effect on said object; and wherein the user can use keyboard keys to activate the animation tags.
12. The computer-implemented process of claim 11 wherein each effect in said list of animation effects represents its order in a sequence of computer input device selection actions.
13. The computer-implemented process of claim 11 further comprising at least one of:
a selecting step for selecting at least one of said effects on said list of animation effects such that a corresponding animation tag associated with said object is selected; and
a deselecting step for deselecting at least one of said effects on said list of animation effects that was previously selected such that said corresponding animation tag associated with said object is deselected.
14. The computer-implemented process of claim 11 wherein said animation tag changes so as to graphically indicate to the user that the effect has been selected when at least one of said effects on said list of animation effects is selected.
15. The computer-implemented medium of claim 11 wherein when one of said effects on said list of animation effects is deleted, a corresponding animation tag associated with said object is deleted.
16. The computer-implemented process of claim 11 wherein when the animation order of one of said effects on said list of animation effects is changed, the corresponding animation tag order is changed.
17. The computer-implemented process of claim 11 wherein several objects overlap and wherein the animation tag associated with a selected object comes to the foreground.
18. The implemented process of claim 11 wherein said animation tag is visible when an animation sequence is being created and edited, and wherein said animation tag is not visible when said animation sequence is viewed by an audience.
19. The computer-implemented process of claim 11 wherein the user can set the animation order by using a graphical control that allows the user to increment or decrement a value using a input device selection action associated with a pop up window given when the user selects the OOUI.