1. A photo classifying method for managing a plurality of photos stored in a digital photo frame (DPF), the method comprising:
recording a creation date of each photo, a current date of the DPF, and presetting at least one reference browsing rate by the DPF;
calculating a total browsing time of each photo;
calculating a browsing rate of each photo by dividing the total browsing time of each photo by the difference between a creation date of each photo and a current date of the DPF;
comparing the browsing rate of each photo with the at least one reference browsing rate and classifying each photo with a corresponding photo grade according to the comparison; and
recording the corresponding photo grade in a property information of each photo.
2. The method as described in claim 1, wherein the at least one reference browsing rate comprises a first reference browsing rate and a second reference browsing rate are preset in the DPF, the first reference browsing rate is greater than the second reference browsing rate.
3. The method as described in claim 2, wherein for each photo, if the current browsing rate is greater than or equal to the first reference browsing rate, the corresponding photo grade is a first grade.
4. The method as described in claim 2, wherein for each photo, if the current browsing rate is greater than or equal to the second reference browsing rate and lower than the first reference browsing rate, the corresponding photo grade is a second grade.
5. The method as described in claim 2, wherein for each photo, if the current browsing rate is greater than zero and lower than the second reference browsing rate, the corresponding photo grade is a third grade.
6. The method as described in claim 2, wherein for each photo, if the current browsing rate is equal to zero, the corresponding photo grade is a fourth grade.
7. The method as described in claim 1, wherein the property information of each photo comprises a term for identifying the photo grade.
8. A photo classifying system for managing a plurality of photos stored in a digital photo frame (DPF), the system comprising:
a parameter presetting unit configured to set and record a creation date of each photo, a current date of the DPF, and at least one reference browsing rate;
a browsing time calculating unit for calculating total browsing time of each photo;
a browsing rate calculating unit configured to calculate a browsing rate of each photo by dividing the total browsing time of each photo by the difference between the creation date of each photo and the current date of the DPF; and
a photo grade classifying unit configured to classify each photo with a corresponding photo grade by comparing the calculated browsing rate with the at least one reference browsing rate.
9. The system as described in claim 8, wherein the at least one reference browsing rate comprises a first reference browsing rate preset in the DPF and a second reference browsing rate preset in the DPF, the first reference browsing rate is greater than the second reference browsing rate.
10. The system as described in claim 9, wherein for each photo, if the current browsing rate is greater than the first reference browsing rate, the corresponding photo grade is a first grade.
11. The system as described in claim 9, wherein for each photo, if the current browsing rate is greater than or equal to the second reference browsing rate and lower than the first reference browsing rate, the corresponding photo grade is a second grade.
12. The system as described in claim 9, wherein for each photo, if the current browsing rate is greater than zero and lower than the second reference browsing rate, the corresponding photo grade is a third grade.
13. The system as described in claim 9, wherein for each photo, if the current browsing rate is equal to zero, the corresponding photo grade is a fourth grade.
14. The system as described in claim 8, wherein a term is added in a photo property information for identifying the photo grade.
The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.
1. A method, comprising:
displaying a first plurality of symbols on a gaming machine;
awarding a first prize in response to the first plurality of symbols comprising a winning group of symbols;
displaying a second plurality of symbols on the gaming machine;
awarding a second prize in response to the second plurality of symbols comprising a winning group of symbols; and
triggering a feature of the gaming machine in response to determining that the first plurality of symbols and the second plurality of symbols combined include at least a threshold count of a predetermined symbol.
2. The method of claim 1, further comprising
counting how many of the predetermined symbol are present in the first plurality of symbols; and
counting how many of the predetermined symbol are present the second plurality of symbols.
3. The method of claim 1, further comprising:
spinning a plurality of symbol carrying reels of the gaming machine to obtain the first plurality of symbols; and
spinning at least a subset of the plurality of symbol carrying reels to obtain the second plurality of symbols.
4. The method of claim 3, wherein:
said awarding the first prize comprises awarding the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and
said awarding a second prize comprises awarding the second prize in response to determining that the second plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine.
5. The method of claim 3, wherein:
said awarding a first prize comprises awarding the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and
said spinning at least the subset of symbol carrying reels comprises spinning at least the subset of symbol carrying reels regardless of whether the first plurality of symbols comprises a winning group of symbols.
6. The method of claim 1, further comprising awarding a free series of games in response to triggering the feature.
7. The method of claim 1, further comprising displaying a screen animation in response to triggering the feature.
8. The method of claim 1, wherein:
displaying the first plurality of symbols comprises displaying a first video simulation of spinning reels upon a screen of the gaming machine; and
displaying the second plurality of symbols comprises displaying a second video simulation of spinning reels upon the screen.
9. A non-transitory computer readable medium, comprising a program, that in response to being executed, causes a gaming machine to:
display a first plurality of symbols;
award a first prize in response to the first plurality of symbols comprising a winning group of symbols;
display a second plurality of symbols;
award a second prize in response to the second plurality of symbols comprising a winning group of symbols; and
trigger a feature of the gaming machine in response to determining that the first plurality of symbols and the second plurality of symbols combined include at least a threshold count of a predetermined symbol.
10. The non-transitory computer readable medium of claim 9, wherein the program, in response to being executed, further causes a gaming machine to:
count how many of the predetermined symbol are present in the first plurality of symbols; and
count how many of the predetermined symbol are present the second plurality of symbols.
11. The non-transitory computer readable medium of claim 9, wherein the program, in response to being executed, further causes a gaming machine to:
spin a plurality of symbol carrying reels of the gaming machine to obtain the first plurality of symbols; and
spin at least a subset of the plurality of symbol carrying reels to obtain the second plurality of symbols.
12. The non-transitory computer readable medium of claim 11, wherein the program, in response to being executed, further causes a gaming machine to:
award the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and
award the second prize in response to determining that the second plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine.
13. The non-transitory computer readable medium of claim 11, wherein the program, in response to being executed, further causes a gaming machine to:
award the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and
spin at least the subset of symbol carrying reels regardless of whether the first plurality of symbols comprises a winning group of symbols.
14. The non-transitory computer readable medium of claim 9, wherein the program, in response to being executed, further causes a gaming machine to award a free series of games in response to triggering the feature.
15. The non-transitory computer readable medium of claim 9, wherein the program, in response to being executed, further causes a gaming machine to display a screen animation in response to triggering the feature.
16. The non-transitory computer readable medium of claim 9, wherein the program, in response to being executed, further causes a gaming machine to:
display a first video simulation of spinning reels upon a screen of the gaming machine to obtain the first plurality of symbols; and
display a second video simulation of spinning reels upon the screen to obtain the second plurality of symbols.
17. A game machine, comprising
a display configured to display a plurality of symbols;
a user interface configured to receive user input;
a validation device configured to indicate receipt of a sufficient wager; and
a control system configured to cause the display to present a first plurality of symbols, award a first prize in response to the first plurality of symbols comprising a winning group of symbols, to cause the display to present a second plurality of symbols, award a second prize in response to the second plurality of symbols comprising a winning group of symbols, and trigger a feature of the gaming machine in response to determining that the first plurality of symbols and the second plurality of symbols combined include at least a threshold count of a predetermined symbol.
18. The game machine of claim 17, wherein the control system is further configured to cause a plurality of symbol carrying reels of the display to spin in order to obtain the first plurality of symbols, and cause at least a subset of the plurality of symbol carrying reels to spin in order to obtain the second plurality of symbols.
19. The game machine of claim 18, wherein the control system is further configured to award the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine, and award the second prize in response to determining that the second plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine.
20. The game machine of claim 18, wherein the display is configured to present spinning of the plurality of symbol carrying reels as a screen animation.