1460711434-104d1039-592a-45d9-afa2-8d243f21222a

1. A system comprising:
a location engine for detecting the location of the system;
an attraction engine for identifying an attraction proximate to the system;
a gameplay engine for enabling gameplay of a user to earn virtual credits based on the proximity; and
a virtual item engine for providing a virtual item to the user during gameplay, the virtual item having a real-world implication and being usable by the gameplay engine for an increase or decrease of virtual credits.
2. The system of claim 1, wherein the virtual item identifies a real-world item.
3. The system of claim 2, wherein the real-world implication is a good, service, person, establishment, or entertainment experience.
4. The system of claim 2, wherein the real-world implication includes audio, video, or text content.
5. The system of claim 2, wherein the real-world implication includes a video game.
6. The system of claim 1, wherein the attraction includes a business, residence or other location.
7. The system of claim 1, wherein the attraction includes an event.
8. The system of claim 7, wherein the event exists only during a specified time period.
9. The system of claim 1, wherein the virtual item includes branding or advertisement information.
10. The system of claim 1, wherein the virtual item includes a coupon.
11. The system of claim 1, wherein the virtual item includes audio, video, or text.
12. The system of claim 1, wherein the virtual item engine selects the virtual item from a data structure of virtual items.
13. The system of claim 12, wherein the virtual item is selected based on user location.
14. The system of claim 12, wherein the virtual item is selected based on likely proximity of the user to a real-world item.
15. The system of claim 12, wherein the virtual item is selected based the attraction.
16. The system of claim 12, wherein the virtual item is selected based on environmental factors.
17. The system of claim 12, wherein the virtual item is selected based on economic factors.
18. The system of claim 12, wherein the virtual item is selected based on information about the user.
19. The system of claim 12, wherein the virtual item is selected based on the time of day.
20. The system of claim 12, wherein the virtual item is selected at random.
21. The system of claim 12, wherein the virtual item is selected based on information about other persons associated with the user.
22. The system of claim 1, wherein the virtual item has real-world implication if combined with other virtual items.
23. The system of claim 1, wherein the virtual item has real-world implication if transmitted to other users.
24. The system of claim 1, wherein the virtual credits include virtual cash, points, levels, tools, or achievements.
25. The system of claim 1, wherein gameplay includes enabling a user to check-in at the attraction in exchange for virtual credits.
26. The system of claim 1, wherein gameplay includes enabling the user to purchase the attraction using virtual credits.
27. The system of claim 1, wherein the gameplay engine enables a user to earn virtual credits based on the proximity by enabling a user to interact with the attraction only when the user is within a predetermined distance of the attraction.
28. The system of claim 1, wherein the virtual item is usable by the gameplay engine for an increase or decrease of virtual credits by affecting the value of another virtual item.
29. The system of claim 1, wherein the virtual item is usable by the gameplay engine for an increase or decrease of virtual credits by affecting a proximity threshold or a proximity award.
30. The system of claim 1, wherein the virtual item is usable by the gameplay engine for an increase or decrease of virtual credits by receiving a tool capable of improving the user’s chance of increasing or decreasing virtual credits.
31. A method comprising:
enabling gameplay of a user to earn virtual credits based on proximity of a mobile device to a user-selected attraction;
selecting an interactive virtual item having a real-world implication, the selection based at least in part on an attribute of the user-selected attraction;
sending the interactive virtual item to the mobile device;
receiving interaction information relating to the interactive virtual item; and
modifying the virtual credits based on the interaction information.
32. The method of claim 31, wherein selecting the interactive item comprises evaluating web analytic data corresponding to the user.
33. The method of claim 31, further comprising modifying the virtual item based on the interaction information.
34. A computer readable medium having embodied thereon executable instructions, the executable instructions being executable by a processor for performing a method, the method comprising:
enabling gameplay of a user to earn virtual credits based on proximity of a mobile device to a user-selected attraction;
selecting an interactive virtual item having a real-world implication, the selection based at least in part on an attribute of the user-selected attraction;
sending the interactive virtual item to the mobile device;
receiving interaction information relating to the interactive virtual item; and
modifying the virtual credits based on the interaction information.
The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.

1. A method for modeling a batch process manufacturing facility, comprising:
selecting a sequence of unit operations, wherein each of the sequence of unit operations has an identifier code;
selecting a set of scheduling cycles for each of the sequence of unit operations, where the set of scheduling cycles can relate to one another in nested levels;
using the identifier code to obtain operational parameters for each of the sequence of unit operations;
defining one or more discrete tasks for each of the sequence of unit operations;
generating a process time line using the operational parameters, the discrete tasks, the sequence of unit operations, and the set of scheduling cycles for each of the sequence of unit operations, wherein the process time line is used as a tool for batch processing and facility design; and
wherein defining one or more discrete tasks for each of the sequence of unit operational parameters includes:
defining a default task execution option for a given unit operation task at the unit operation sub-cycle level
defining a task execution option for a given discrete unit operation task at a design cycle level higher than the unit operation sub-cycle level where there exists a plurality of design cycle iterations.
testing the task execution options for each discrete unit operation task during the generation of the process time line; and
including or excluding in the process time line, at the respective design cycle level, an adjusted task duration for each of the discrete tasks associated with each of the sequence of unit operations in the process time line depending on the results of the tests.
2. The method of claim 1, wherein the batch process manufacturing facility is a biopharmaceutical batch processing facility.
3. The method of claim 1 wherein generating a process time line comprises generating a block flow diagram using the sequence of unit operations and the operational parameters.
4. The method of claim 1 wherein the at least one selected iteration of a design cycle level comprises one of (a) only the first iteration of a design cycle level; (b) each iteration of a design cycle level; (c) only intermediate iterations of a design cycle level, excluding the first and last iterations; or (d) only the last iteration of a design cycle level.
5. A system for modeling a batch process manufacturing facility, comprising:
a sequence of unit operations, wherein each of the sequence of unit operations has an identifier code;
a set of scheduling cycles for each of the sequence of unit operations, where the set of scheduling cycles can relate to one another in nested levels;
a plurality of operational parameters based on the identifier code for each of the sequence of unit operations;
one or more discrete tasks for each of the sequence of unit operations;
a process time line based on the operational parameters, the discrete tasks, the sequence of unit operations, and the set of scheduling cycles for each of the sequence of unit operations, wherein the process time line is used as a tool for batch processing and facility design; and
wherein the discrete tasks include:
a default task execution option for a given unit operation task at the unit operation sub-cycle level
a task execution option for a given discrete unit operation task at a design cycle level higher than the unit operation sub-cycle level where there exists a plurality of design cycle iterations.
a test of the task execution options for each discrete unit operation task during the generation of the process time line; and
at the respective design cycle level, an adjusted task duration for including or excluding in the process time line, for each of the discrete tasks associated with each of the sequence of unit operations in the process time line depending on the results of the tests.
6. The system of claim 5, wherein the batch process manufacturing facility is a biopharmaceutical batch processing facility.
7. The system of claim 5 wherein the process time line is based on a block flow diagram using the sequence of unit operations and the operational parameters.
8. The system of claim 5 wherein the at least one selected iteration of a design cycle level comprises one of (a) only the first iteration of a design cycle level; (b) each iteration of a design cycle level; (c) only intermediate iterations of a design cycle level, excluding the first and last iterations; or (d) only the last iteration of a design cycle level.
9. A system for modeling a batch process manufacturing facility, comprising:
a sequence of unit operations, wherein each of the sequence of unit operations has an identifier code;
a set of scheduling cycles for each of the sequence of unit operations, where the set of scheduling cycles can relate to one another in nested levels;
a plurality of operational parameters based on the identifier code for each of the sequence of unit operations;
one or more discrete tasks for each of the sequence of unit operations;
a process time line based on the operational parameters, the discrete tasks, the sequence of unit operations, and the set of scheduling cycles for each of the sequence of unit operations, wherein the process time line is used as a tool for batch processing and facility design; and
wherein the discrete tasks include:
means for defining a default task execution option for a given unit operation task at the unit operation sub-cycle level
means for defining a task execution option for a given discrete unit operation task at a design cycle level higher than the unit operation sub-cycle level where there exists a plurality of design cycle iterations.
means for testing the task execution options for each discrete unit operation task during the generation of the process time line; and
means for including or excluding in the process time line, at the respective design cycle level, an adjusted task duration for each of the discrete tasks associated with each of the sequence of unit operations in the process time line depending on the results of the tests.
10. The system of claim 9, wherein the batch process manufacturing facility is a biopharmaceutical batch processing facility.
11. The system of claim 9 wherein the process time line is based on a block flow diagram using the sequence of unit operations and the operational parameters.
12. The system of claim 9 wherein the at least one selected iteration of a design cycle level comprises one of (a) only the first iteration of a design cycle level; (b) each iteration of a design cycle level; (c) only intermediate iterations of a design cycle level, excluding the first and last iterations; or (d) only the last iteration of a design cycle level.

1460711426-93db144a-ae86-4675-81cd-c9f98720b271

1. A semiconductor device, comprising:
a first leadframe having a perimeter that defines a cavity and a plurality of leads extending inwardly from the perimeter, wherein the first leadframe has a first thickness;
a second leadframe having a die paddle surrounding a die receiving area, the second leadframe having a top surface, a bottom surface, and a second thickness;
an integrated circuit (IC) disposed within the die receiving area of the second leadframe, the IC having a plurality of bonding pads located on a peripheral portion of a first surface thereof, wherein the second leadframe and the IC are in facing relation with the first leadframe, and the leads of the first leadframe are electrically connected to respective ones of the bonding pads; and
a mold compound injected between the first and second leadframes and covering the second leadframe top surface and a central area of the first surface of the IC, and wherein at least bottom surfaces of the leads are exposed.
2. The semiconductor device of claim 1, further comprising a plurality of conductive balls interposed between the bonding pads of the IC and the leads of the first leadframe, wherein the leads are electrically connected to respective ones of the bonding pads of the IC by way of the conductive balls.
3. The semiconductor device of claim 2, wherein the plurality of leads of the first leadframe are partially etched and the conductive balls are received within the etched portions of the leads.
4. The semiconductor device of claim 3, wherein the conductive balls press on the leads of the first leadframe, wherein a spring back force of the leads acts on the conductive balls, thereby enhancing a joint strength of the leads and the balls.
5. The semiconductor device of claim 1, wherein a second surface of the IC opposing the first surface is exposed.
6. The semiconductor device of claim 1, wherein the first and second leadframes are formed of copper.
7. The semiconductor device of claim 6, wherein the first leadframe is pre-plated with tin.
8. The semiconductor device of claim 1, wherein the second leadframe thickness is greater than the first leadframe thickness.
9. The semiconductor device of claim 1, wherein the first and second leadframes are electrically isolated from each other
10. The semiconductor device of claim 9, wherein the first leadframe further comprises a ground plane located within the cavity, wherein one or more of the IC bonding pads is electrically connected to the ground plane.
11-32. (canceled)

The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.

I claim:

1. The magnet motor of an electric vehicle, comprising a whole rotator, an electric magnet pole module, and a circuit control unit, wherein the e whole rotator and electromagnet pole module are located at the motorcycle wheel case, in the wheel case, a wheel drum center is divided into two half portions, and the inner face of the wheel drum, a good resistant material of a friction face is provided, and the clutch is mounted with a whole rotator, and near one side of the wheel drum, which is placed into the wheel drum, and at wheel axle center will follow the sequences pass through a support, an electromagnet pole module of a shell housing, the whole rotator, the centrifugal clutch, the wheel drum, the triggering apparatus, and both ends of the support are fastened with screw nuts, and the bolt seat is protruded out from a support, in which a bolt can pass through and screw on the shell housing, and all loops of the site sensor and the electromagnet pole module are connected back to the circuit controller.
2. The magnet motor of an electric vehicle of claim 3, wherein the triggering apparatus can either be a plate type or a drum type.
3. The magnet motor of an electric vehicle of claim 3, wherein, a clutch, both axles center of a wheel case and a whole rotator are placed in a biased method, and an inner ring of a wheel drum of the wheel case, a parallel gear is provided, and at the end structure of the axle center of the whole rotator, a transmission clutch gear is disposed, which is exactly coupled with an internal side of the parallel gear and a transmission gear, a plurality of dent holes is provided, the dent hole shape is formed into a small arc and a large arc, and a cutting thread is mounted over and the dent holes are placed in with a spring and a round lock.
4. A magnet motor of an electric vehicle, comprising a whole rotator, an electric magnet pole module, and a circuit control unit, wherein the whole rotator and the electromagnet pole module are separately located at its internal and external layers of the internal shell. It comprises an inner shell, a rotating axle, both ends of the rotating axle, a stop push axle bearing is provided, and on the internal shell, a peak pin is disposed; in which both ends are separately set in the position of the rotating axle and it can be a free rotation, and at the center of the rotating axle, a perpetual magnet ring is provided, and having the inter-repelling function with the same pole magnet of an internal shell extended housing, and on the rotating axle, at least one set of the whole rotator is provided. On the other both faces of the whole rotator, a perpetual magnet is disposed individually, at least one set of the electromagnet pole module is constructed at the internal shell extended housing and become a relative site to the perpetual magnet. The magnet pole coil adjacent, it conductive magnet coil seat can form into a body, and all loop of the site sensor and the electromagnet pole module are connected back to the circuit controller, and an active gear has constructed at the rotating axle end, which is engaged with a passive gear of a transmitting axle, and an external shell, an internal shell is placed in the external shell and maintained a clear clearance, and the coolant will flow into one end, and flow out from the other end.
5. The magnet motor of an electric vehicle of claim 5, wherein; the outer part of the external shell has been covered with an insulation material, as to maintain the temperature and prevent to loss it easily.