1461171940-36eaaf8a-939b-4640-82f2-669bfce51a06

1. A gaming machine system, comprising:
a gaming machine;
a plurality of mechanical buttons coupled to the gaming machine and capable of being depressed by a user; and
a plurality of lights each associated with at least one of the buttons;
wherein at least one aspect of the lights is modulated.
2. The gaming machine system of claim 1, wherein the aspect includes color.
3. The gaming machine system of claim 1, wherein the aspect includes intensity.
4. The gaming machine system of claim 1, wherein the aspect includes brightness.
5. The gaming machine system of claim 1, wherein the modulation includes pulse-width modulation.
6. A computer program product embodied on a computer readable medium, comprising:
computer code for modulating at least one aspect of a plurality of lights each associated with at least one of a plurality of buttons coupled to a gaming machine and capable of being depressed by a user.
7. The computer program product of claim 6, wherein the aspect includes color.
8. The computer program product of claim 6, wherein the aspect includes intensity.
9. The computer program product of claim 6, wherein the aspect includes brightness.
10. The computer program product of claim 6, wherein the modulation includes pulse-width modulation.
11. The computer program product of claim 6, wherein the modulation includes at least one of continuous and cyclical modulation.
12. A method, comprising:
modulating at least one aspect of a plurality of lights each associated with at least one of a plurality of buttons coupled to a gaming machine and capable of being depressed by a user.
13. The method of claim 14, wherein the aspect includes color.
14. The method of claim 14, wherein the aspect includes intensity.
15. The method of claim 14, wherein the aspect includes brightness.
16. The method of claim 14, wherein the modulation includes pulse-width modulation.
17. The method of claim 14, wherein the modulation includes at least one of continuous and cyclical modulation.

The claims below are in addition to those above.
All refrences to claim(s) which appear below refer to the numbering after this setence.

1. A method for speech enabling an application comprising the steps of:
specifying a speech input with a speech-enabled markup;
defining within said speech-enabled markup at least one operation of an application that is to be executed upon a detection of said specified speech input;
associating said speech-enabled markup with a graphical user interface element of said application;
after said defining and associating steps, instantiating said application;
monitoring to determine whether said graphical user interface element receives focus;
loading said speech-enabled markup into a markup interpreter and activating said speech-enabled markup if said graphical user interface element receives focus;
monitoring audible input to determine whether said specified speech input is received when said speech-enabled markup is activated;
executing said application operation if said specified speech input is received when said speech-enabled markup is activated;
deactivating said speech-enabled markup so that said application no longer monitors audible input for said specified speech input if said graphical user interface element loses focus;
wherein said markup interpreter is embedded within an operating system on which the application executes.
2. The method of claim 1, wherein said application is a multimodal Web browser.
3. The machine-readable storage of claim 1, further comprising the steps of:
rendering a Web page within said application, wherein said Web page includes speech-enabled markup for at least one element of said Web page, and wherein said speech-enabled markup interpreter speech-enables said Web page element.
4. The method of claim 1, wherein said application is written in a Markup language.
5. The method of claim 1, wherein said speech-enabled markup is written in a Voice Extensible Markup Language.
6. The method of claim 5, wherein said application is written in an Extensible Hypertext Markup Language.